Leave a lingering patch of blight on the ground slowing enemies by 60% and causing them to deal 15% less damage for 1 second.Įach cast increases the radius of your next Nova by 5 yards up to 2 times. Spend 10% health to unleash a Blood Nova that deals 450% weapon damage to all nearby enemies within 25 yards. Spines radiate outward and deal 475% weapon damage within 12 yards. Now heals you for 1% of your health per target hit and reduces damage dealt to 225%. Unleash a Nova that deals 350% weapon damage to all enemies within 25 yards. Slash with two summoned Scythes in front of you dealing 150% weapon damage as Physical and push enemies together.Įnemies hit by the scythe have a 15% chance to be inflicted with a random curse. Heal for 1% of your health per enemy hit.Įnemies below 20% health have a 5% chance to be decapitated and instantly killed.Įach enemy hit increases your attack speed by 1% for 5 seconds. Slash with a summoned Scythe in front of you dealing 150% weapon damage as Physical. You pull in all health globes within 40 yards while siphoning. Increases the amount of health restored to 6% but no longer restores Essence.ĭamage is increased by 10% each time damage is dealt. Siphon Blood heals you for 2% of your total health every second while channeled.Įssence gained is increased to 20 while you are at full health. Siphon the blood from the targeted enemy dealing 300% weapon damage. Generate: 15 Essence each time damage is dealt. Leaves a frost patch that reduces the movement speed by 60% for 2 seconds.Įnemies bleed for 50% weapon damage over 2 seconds and heal you for 0.5% of your total life over the duration. Instead strikes the target and up to two nearby enemies with large bone pillars for 150% weapon damage. Damage is increased by up to 100% for those further away. Now unleashes a line of spikes that deals 100% weapon damage. Summon bone spikes from the ground dealing 150% weapon damage per second.
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